AI Insights · Timothy · October 2022
Top 5 Fish Games on Android in Oceania for Q3 2022
Discover the performance trends of the top 5 fish-themed games on Android in Oceania during Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 fish-themed games on the Android platform in Oceania showed varying performance trends in terms of downloads, revenue, and active users. Let's dive into the details, based on data from Sensor Tower.
Fishdom from Playrix exhibited a stable performance in weekly revenue, peaking at around $64.9K in mid-July and maintaining an average of approximately $58K to $61K throughout the quarter. Weekly downloads fluctuated, starting at 4.3K in late June and ending at 4.4K by the end of September. Meanwhile, weekly active users saw a slight decline from 57.1K to 49.2K over the same period.
Fishdom Solitaire, also from Playrix, showed a modest revenue trend, with weekly earnings ranging between $1K and $1.5K. Weekly downloads saw a significant spike, rising from 491 in late June to over 2.1K in mid-September. Active users mirrored this growth, increasing from 727 to 3.3K by the end of the quarter.
Undersea Solitaire Tripeaks by Plarium Global Ltd demonstrated a consistent revenue stream, peaking at $1K in early September. However, weekly downloads showed a declining trend, dropping from 52 in late June to just 23 by the end of September. Active users also saw a decline from 419 to 387 over the quarter.
Merge Mermaids-magic puzzles from GAMEGZZ LIMITED experienced steady revenue, with weekly earnings hovering around $600 to $800. Downloads fluctuated slightly, peaking at 138 in early September before settling at 65 by the end of the month. Active users saw a slight increase from 168 to 196 in early September before decreasing to 122 by the end of the quarter.
Hungry Shark Evolution by Ubisoft Entertainment showed varied revenue, peaking at $897 in mid-July and again in late September. Weekly downloads remained relatively stable, ranging between 2.2K and 2.7K throughout the quarter. Active users maintained consistency, starting at 20.9K in late June and ending at 20.5K by the end of September.
For more detailed insights into these trends, visit Sensor Tower.